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Following (30)
Produced @ Blur Studios
Role: FX Artist/ Compositing

Frames:

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Shot Breakdown:



Techincal Details:
-Created slow dust rising effect in one continous motion
-Due to shot type had to create effect in reverse
-Executed effect for range of 1900 frames non stop
-Developed the effect to be successful (Close Up to Wide)

Software used:
3dsmax
Krakatoa
Fume FX
Pflow
Digital Fusion


Filed under cinematics, vfx, video game 
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